How to simulate a TCP/UDP client using Netcat

This piece is here to introduce you to the Server and Client Concept. Firstly, how does the Server/Client concept work within Internet of things? The client is the device that initiates the communication. The server is Ubidots (or any other server connection), that will accept connections and manage the data transfers using a simple protocol like TCP or UDP. This article will show you how to simulate a client using a usefull tool called Netcat and realize the immediate connection using your own computer’s terminal.

To learn more about of managing your data with Ubidots, reference Send Data to Ubidots over TCP or UDP.

Continue reading “How to simulate a TCP/UDP client using Netcat”